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MetaState.
MetaEvents receivable by the
machine when it is in a state based on this.
MetaEvent to this repository.
Transition exiting from this meta-state.
MetaState can be a sub-state of this.
MetaSequentialState.
State based
on this.
ConfigBuilder.
MetaEvent with the given tag.
MetaEvent and its actual
parameters.
MetaEvent container.ConversionService
is passed as a parameter.
MetaState is given.
Event when the machine is
in a State based on this.
StateMemento tree given a string obtained using
StateMemento.getTag().
MetaEvents receivable by the machine when it is in
a state based on this.
MetaAttribute.
MetaEvent
Comparator instance that allows the ordering of a list
of transitions based on the guard priority (high priority first).
MetaState that represents the initial state of this
sequential state.
MetaEvent.
MetaState is this state meta-state.
MetaState has a parameter.
ConcurrentState.
Event when the
machine is in a giben State.
MessageBundle using the given ResourceBundle.
MessageBundle using the ResourceBundle with
the given name.
MessageBundle using the ResourceBundle with
the given name and the given Locale.
MetaAttribute parameters:
The tag
The class
The initial value
MetaEvent is the configuration of an Event that can be sent
to a Machine.MetaEvent given its tag.
MetaEvent instance given the configuration
strings read from a datasource.RealState, a state in which
a Machine can remain indefinitely.MetaRealState given its tag and its entry and exit
action.
MetaSequentialState given its tag and its entry and
exit actions.
MetaSimpleState represents the configuration of a simple state, a
state without sub-states.MetaSimpleState given its tag and its entry and exit
actions.
MetaState represents the configuration of a possible state of a
Machine.MetaState instance given the configuration
strings read from a datasource.Event using this MetaEvent as its definition.
State based on this meta-state.
NullGuard.check(AttributeReader, AttributeReader) method
always returns trueMachine can be after an event
has been received.Visitor.ReferenceState is a state that represents a reference to another
state machine.
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