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| Interface Summary | |
|---|---|
| AttributeHandler | |
| AttributeReader | |
| Guard | A guard is a condition that allows a choice between various transitions having the same start state and the same triggering event. |
| StateAction | |
| TransitionAction | |
| Class Summary | |
|---|---|
| AbstractGuard | |
| AbstractStateAction | |
| AbstractTransitionAction | |
| BeanShellGuard | A guard implemented using a BeanShell script. |
| BeanShellStateAction | |
| BeanShellTransitionAction | |
| NegatedGuard | A decorator that negates a guard. |
| NullGuard |
A guard whose NullGuard.check(AttributeReader, AttributeReader) method
always returns true |
| NullStateAction | A NullStateAction is used to execute no actions entering and exiting a state. |
| NullTransitionAction | A NullTransitionAction is used to execute no actions duringa transition. |
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